A server with 4100+ unique players (at the time of my departure). I developed the whole first version as well as the pre-release which was under another name (RivalityShock PvP) which lasted 4 months (from the moment I arrived), this is where I was able to use my knowledge of PocketMine-MP and get to where I am now.
Minecraft Bedrock Edition practice server with different game modes, developers during all its first version! i owe everything to this project, as well as to the person who invited me. At the beginning I was only supposed to be a developer during a party to help! and I was quickly invited as a developer, and 1 week almost just after manager, having carte-blanche to manage the server which became several big, the code does not reflect the quality of the server, the code is disgusting for sure, but everything has a beginning, and. . an end, this project was my very first big project for 1 year at least I developed a server, I played on it, I added what I liked to make it like other people. It was a crazy experience that taught me things I wouldn't have known today without Atlas. Thanks Calco for trusting me, and thanks Red for the invitation!